[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"presskit-office-after-hours-live":3},{"id":4,"title":5,"slug":6,"category":7,"createdBy":8,"createdAt":9,"pressContact":12,"shortPitch":13,"shortDescription":14,"pricingModel":15,"contactLinks":16,"languages":20,"oneTimePrice":30,"releaseDate":31,"rating":32,"platforms":33,"storePages":35,"pressKitImagesUrl":39,"gameLogoPath":40,"heroImagePath":41,"trailerYoutubeId":42,"status":43,"description":44,"genres":45,"website":52,"socialLinks":53,"screenshotPaths":58,"developerLogoPath":69,"displayName":70,"embargoTimezone":71,"trailers":72,"accessibilityFeatures":82,"quotes":86,"studioHistory":92,"screenshotGalleryLayout":93,"miscArtGalleryLayout":94,"miscArtPaths":95,"pricingSource":96,"platformReleases":97,"updatedAt":100},"jos4meIIM9YOuwy9Fhnl","Office After Hours","office-after-hours","video","HmMHlJn4yEakxhics7U8I5GTFf12",{"_seconds":10,"_nanoseconds":11},1769687520,370000000,"tlauxmann@gameandcode.com","Spot anomalies and uncover hidden clues to escape an office where overwork turns strange and experiments happen more often than coffee break","Office After Hours is a 1-2 hours light horror experience with scary and funny anomalies set in a mysterious story.","one-time",[17],{"platform":18,"url":19},"Email","support@gameandcode.com",[21,22,23,24,25,26,27,28,29],"English","Spanish","French","German","Russian","Japanese","Korean","Chinese (Simplified)","Portuguese","$4.99","June 2, 2025","Mature (M)",[34],"PC",[36],{"platform":37,"url":38},"Steam","https://store.steampowered.com/app/3207300/Office_After_Hours/","https://drive.google.com/drive/u/1/folders/1bptaRDTV4n0SGhvRbRx_i5r6b0v35T9T","presskits/jos4meIIM9YOuwy9Fhnl/logo/1769845939597-Library Logo - 1280px x 720px.png","presskits/jos4meIIM9YOuwy9Fhnl/hero/1769845972106-Office After Hours - Cover.jpg","TedF5txWwUI","published","\u003Ch2>\u003Cstrong>You just want to go home. So why are you still here?\u003C/strong>\u003C/h2>\u003Cp>Your boss “kindly” requested overtime. Now the office is empty, the coffee is cold, and reality itself seems to be working unpaid extra hours.\u003Cbr>Keep your eyes open, spot what doesn’t belong and maybe you’ll finally clock out.\u003C/p>\u003Ch2>Spot the anomalies\u003C/h2>\u003Cp>As your shift drags on, the office starts to misbehave. Work multiplies, your boss appears out of nowhere, and if you’re very lucky, you might meet the office pet (it’s probably not on payroll).\u003C/p>\u003Ch2>Escape the overwork hell\u003C/h2>\u003Cp>To escape Endless Solutions, you’ll need to find clues, unlock new areas, and uncover the story hidden behind endless tasks and suspiciously long working hours.\u003C/p>\u003Cul>\u003Cli>\u003Cp>Can you find all the numbers?\u003C/p>\u003C/li>\u003Cli>\u003Cp>Can you collect every story-related item?\u003C/p>\u003C/li>\u003Cli>\u003Cp>Can you escape… before overtime becomes permanent?\u003C/p>\u003C/li>\u003C/ul>\u003Chr>\u003Ch2>Features\u003C/h2>\u003Cul>\u003Cli>\u003Cp>30 story-based anomalies\u003C/p>\u003C/li>\u003Cli>\u003Cp>40+ anomalies in total\u003C/p>\u003C/li>\u003Cli>\u003Cp>Working hours: ~1–2 hours (+ overtime, obviously)\u003C/p>\u003C/li>\u003C/ul>\u003Ch2>Additional Content: \u003Cstrong>Crossovertime Mode\u003C/strong>\u003C/h2>\u003Cul>\u003Cli>\u003Cp>Discover 7 major anomalies (one hiding 4 smaller ones)\u003C/p>\u003C/li>\u003Cli>\u003Cp>References to other anomaly games\u003C/p>\u003C/li>\u003Cli>\u003Cp>No punishment for missing anomalies\u003C/p>\u003C/li>\u003Cli>\u003Cp>Just exploration, strange encounters, and unpaid curiosity\u003C/p>\u003C/li>\u003Cli>\u003Cp>Playtime: ~15–25 minutes\u003C/p>\u003C/li>\u003C/ul>\u003Cp>\u003C/p>",[46,47,48,49,50,51],"Horror","Mystery","Psychological Horror","Simulation","Walking Simulator","Comedy","https://gameandcode.com/",[54],{"platform":55,"url":56,"customName":57},"Custom","https://linktr.ee/gameandcode","Linktree",[59,60,61,62,63,64,65,66,67,68],"presskits/jos4meIIM9YOuwy9Fhnl/screenshots/1769846776008-Office After Hours - MyIndieGame.gif","presskits/jos4meIIM9YOuwy9Fhnl/screenshots/1769846972118-Post-it Boss.png","presskits/jos4meIIM9YOuwy9Fhnl/screenshots/1769846833193-Office After Hours - Environments.gif","presskits/jos4meIIM9YOuwy9Fhnl/screenshots/1769846957743-Dinosaur2.png","presskits/jos4meIIM9YOuwy9Fhnl/screenshots/1769847370802-CrossovertimeGif.gif","presskits/jos4meIIM9YOuwy9Fhnl/screenshots/1769846965119-Overwork hell.png","presskits/jos4meIIM9YOuwy9Fhnl/screenshots/1769846950067-Changing Office.png","presskits/jos4meIIM9YOuwy9Fhnl/screenshots/1769846943777-BaseOffice_en.png","presskits/jos4meIIM9YOuwy9Fhnl/screenshots/1769846978750-Urinal.png","presskits/jos4meIIM9YOuwy9Fhnl/screenshots/1769847280626-Back to work.jpeg","developers/HmMHlJn4yEakxhics7U8I5GTFf12/logo/1769687362010-Logo-08.jpg","gameandcode","UTC",[73,77],{"youtubeId":42,"youtubeUrl":74,"title":75,"description":76,"downloadUrl":76},"https://www.youtube.com/watch?v=TedF5txWwUI","Office After Hours | Launch Trailer","",{"youtubeId":78,"youtubeUrl":79,"title":80,"description":81,"downloadUrl":76},"6yiMFdlCDek","https://www.youtube.com/watch?v=6yiMFdlCDek","Office After Hours | Crossovertime Update","A separate mode from the main story combining “Crossover” and “Overtime.”✝️🔄⌛ \nExpect encounters inspired by other anomaly games.\n\n7 major anomalies to discover - one hides 4 smaller ones.\nNo punishment for missing anomalies. Just focus on exploration and discovery.\nThe playthrough ends once all anomalies are found.\nAround 15-25 minutes of curious encounters.\n\nIt is a completely free addition to the base game.",[83,84,85],"Controller Support","Motion Sickness Options","Subtitles",[87],{"quote":88,"author":89,"publication":90,"url":91},"Office After Hours goes above and beyond other games in the genre in several ways. Verdict: Highly Recommended","Shaun Cichacki","VICE","https://www.vice.com/en/article/office-after-hours-is-an-anomaly-spotting-game-that-tries-to-do-things-different-bringing-something-different-to-the-table-review/","\u003Cp>Office After Hours is the debut game of gameandcode. The game was developed solo by Tobias Lauxmann, who founded gameandcode in August 2024. During the development he got himself support by other talented people like, Dirk J Neefs, Magnus Reichel and Phil Strahl (pixelprophecy).\u003C/p>","16:9","masonry",[],"manual",[98],{"platform":99,"releaseDate":31},"All platforms",{"_seconds":101,"_nanoseconds":102},1773084247,975000000]