All Who Wander
Turn-based roguelike with tactical combat, 10 classes, companions, and deadly dungeons

A traditional turn-based roguelike for mobile with 30 procedurally generated levels, true permadeath, and no metaprogression. Choose from 10 unique character classes, master 100+ abilities, recruit companions, and discover powerful items as you journey across 12 diverse biomes.
Fact Sheet
- Release Dates
- Android:February 24, 2025iOS:August 19, 2025
- Platforms
- Android, iOS
- Category
- Video Game
- Genres
- Roguelike, RPG
- Rating
- Teen (T)
- Languages
- English
- Store Pages
- Google Play, App Store (iOS)
- Price
- Free-to-Play (with in-app purchases)
- Contact Information
- Email: awwrpg@gmail.comDiscord: frumpydoodle2075
About
All Who Wander is a traditional turn-based roguelike with 30 procedurally generated levels, true permadeath, and no metaprogression. Inspired by dungeon crawlers such as Pixel Dungeon, it demands careful strategy to survive in an unforgiving world. Choose from 10 unique character classes, master 100+ abilities, recruit companions, and discover powerful items as you journey across 12 diverse biomes.
Every run is different. Every decision matters.
Craft Your Character
Experiment with 10 character classes, each offering distinct playstyles. With no class restrictions, any character can learn any skill or equip any item. Discover ability synergies across 10 skill trees to create powerful builds, such as a warrior illusionist or shaman ranger. Go solo or lead a party of companions to survive the dangers ahead.
Explore a Vast World
Dive into a 3D, hex-based world that is different every time you play. Explore blinding deserts, echoing temples, and noxious swamps, each filled with hazards and secrets to uncover. Pay attention to your surroundings. Use tall grass for cover and avoid sand dunes that slow your movement. Be prepared for hostile storms and curses, forcing you to adapt your strategy.
A New Experience Every Game
• 12 biomes
• 10 character classes
• 70+ monsters and 6 bosses
• 100+ abilities to learn
• 200+ items to discover
• 100+ traps, treasures, and buildings to interact with
A Classic Roguelike
• Turn-based
• Procedural generation
• No meta-progression
• Permadeath (except for Casual/Adventure modes)
• Fully offline single-player RPG
Trailers
Screenshots & GIFs
Additional Art
Logos
Display logo

Logomark (Icon)

Wordmark (Text)

Studio History
Hi, I'm Mike the solo developer for All Who Wander. This project began in 2022 after being inspired by mobile roguelikes such as Pixel Dungeon and Cardinal Quest II. Since releasing for Android and iOS in 2025, development continues fueled by a wave of feedback from new players. One goal of the game is to provide endless replay value with a variety of unique items and abilities that can synergize in many different ways. This is aided by the procedural generation of game levels through different biomes, each with distinct threats to face. I have many more ideas I hope to add to the game as I continue development into the future.
Awards & Recognition

GDWC 2025 Summer - Best Mobile Game Finalist
Developer